@startuml
sprite $microscope [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000008CDDC70000000000000000000000000
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0000000000000DFFFFFFFFFFFFB000000000000000000000
0000000000000DFFFFFFFFFFFFB000000000000000000000
0000000000000DFFFFFFFFFFFFB000000000000000000000
0000000000000DFFFFFFFFFFFFB000000000000000000000
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0000000000000DFFFFFFFFFFFFB009FFFFFC500000000000
0000000000000DFFFFFFFFFFFFB009FFFFFFFD3000000000
0000000000000DFFFFFFFFFFFFB009FFFFFFFFF700000000
0000000000000DFFFFFFFFFFFFB009FFFFFFFFFF90000000
0000000000000DFFFFFFFFFFFFB0048AEFFFFFFFF9000000
0000000000000DFFFFFFFFFFFFB0000003BFFFFFFF600000
0000000000000DFFFFFFFFFFFFB000000005FFFFFFF20000
0000000000000DFFFFFFFFFFFFB0000000002EFFFFFA0000
0000000000000DFFFFFFFFFFFFB00000000003FFFFFF2000
0000000000000DFFFFFFFFFFFFB000000000007FFFFF9000
0000000000000DFFFFFFFFFFFFB000000000000DFFFFE000
0000000000000DFFFFFFFFFFFFB0000000000007FFFFF300
0000000000000DFFFFFFFFFFFFA0000000000002FFFFF600
00000000000009FFFFFFFFFFFF70000000000000FFFFF800
00000000000001CFFFFFFFFFFB00000000000000DFFFF900
0000000000000003FFFFFFFE2000000000000000CFFFFA00
0000000000000000CFFFFFF90000000000000000EFFFF800
00000000000000001AEEEE900000000000000000FFFFF700
0000000000000000000000000000000000000005FFFFF400
000000000000000000000000000000000000000AFFFFF000
000000000004555555555555555530000000003FFFFFB000
00000000006FFFFFFFFFFFFFFFFFF400000000CFFFFF5000
00000000006FFFFFFFFFFFFFFFFFF400000009FFFFFD0000
000000000004555555555555555530000000AFFFFFF50000
00000000000000000000000000000000004DFFFFFFA00000
000000000000000000000000000000027CFFFFFFFE100000
0006DEEEEEEEEEEEEEEEEEEEEEEEEFFFFFFFFFFFFFED6000
004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD100
000057777777777777777777777777777777777777750000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_MICROSCOPE(_alias) ENTITY(rectangle,black,microscope,_alias,FA6 MICROSCOPE)
!define FA6_MICROSCOPE(_alias, _label) ENTITY(rectangle,black,microscope,_label, _alias,FA6 MICROSCOPE)
!define FA6_MICROSCOPE(_alias, _label, _shape) ENTITY(_shape,black,microscope,_label, _alias,FA6 MICROSCOPE)
!define FA6_MICROSCOPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,microscope,_label, _alias,FA6 MICROSCOPE)
skinparam folderBackgroundColor<<FA6 MICROSCOPE>> White
@enduml